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PopulateZone

Namespace: ClientToChannel  ยท  Opcode: 0x0019 (25)

Client-to-channel request to populate the current zone with entities. The body is a single s32 entity id โ€” the client's own character entity id, which the server validates against the authenticated connection before responding with a burst of ShowEntity + NPC/enemy/object packets.

Fields

Field Type Modifiers Description
EntityId s32 โ€” The client's own character entity id. Must match the id the server assigned in the earlier CharacterData packet.