PopulateZone¶
Namespace: ClientToChannel ยท Opcode: 0x0019 (25)
Client-to-channel request to populate the current zone with entities. The body is a single s32 entity id โ the client's own character entity id, which the server validates against the authenticated connection before responding with a burst of ShowEntity + NPC/enemy/object packets.
Fields¶
| Field | Type | Modifiers | Description |
|---|---|---|---|
EntityId |
s32 |
โ | The client's own character entity id. Must match the id the server assigned in the earlier CharacterData packet. |