WorldTime¶
Namespace: ChannelToClient · Opcode: 0x0073 (115)
Channel-to-client world-clock update. Drives the client's day/night cycle rendering + any in-game scheduling that keys off the world clock (shop hours, NPC schedules, moon-phase-dependent events). Three signed bytes: MoonPhase, Hour, Min.
Fields¶
| Field | Type | Modifiers | Description |
|---|---|---|---|
MoonPhase |
s8 |
— | Current moon phase (0..7 in the retail game). |
Hour |
s8 |
— | Current in-game hour (0..23). |
Minute |
s8 |
— | Current in-game minute (0..59). |