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WorldTime

Namespace: ChannelToClient  ·  Opcode: 0x0073 (115)

Channel-to-client world-clock update. Drives the client's day/night cycle rendering + any in-game scheduling that keys off the world clock (shop hours, NPC schedules, moon-phase-dependent events). Three signed bytes: MoonPhase, Hour, Min.

Fields

Field Type Modifiers Description
MoonPhase s8 Current moon phase (0..7 in the retail game).
Hour s8 Current in-game hour (0..23).
Minute s8 Current in-game minute (0..59).