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FriendInfoSelf

Namespace: ChannelToClient  ·  Opcode: 0x00BE (190)

Channel-to-client reply carrying the player's own friend-list metadata. The actual friends list is delivered via a separate opcode pair; this one just answers "what am I advertising to my friends".

Fields

Field Type Modifiers Description
Name string lensz=2, encoding=default The player's character name.
WorldCid u32 Per-world character id — a cross-character stable id the world server uses to track friend lookups. Envision doesn't have a dedicated worldCid column, so we reuse the character id from persistence.
Unknown1 s8 Always 0 in observed traffic.
StatusMessage string lensz=2, encoding=default Custom status line shown next to the player's name in friends' lists.
PrivacySet u8 0 = default privacy, 1 = privacy explicitly configured.
PublicToZone u8 1 = other players in the same zone can see this status, 0 = hidden.