Chat¶
Namespace: ClientToChannel · Opcode: 0x0026 (38)
Client-to-channel chat message send. Carries the chat
channel the message was typed into and the message
text. On the server, messages starting with / from
GM-authorized accounts are intercepted by the GM
command framework; everything else is broadcast
according to the chat channel's visibility rules.
Fields¶
| Field | Type | Modifiers | Description |
|---|---|---|---|
ChatChannel |
u16 |
— | Chat channel enum from the retail protocol. Observed values: 41 = Party, 44 = Shout, 45 = Say, 46 = Tell, 47 = Self (used by the server to send system messages back to one player), 48 = Clan, 597 = Versus, 714 = Team. |
Message |
string |
lensz=2, encoding=default |
Message text in the client's current encoding (CP932 for the JP retail client). |