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Chat

Namespace: ClientToChannel  ·  Opcode: 0x0026 (38)

Client-to-channel chat message send. Carries the chat channel the message was typed into and the message text. On the server, messages starting with / from GM-authorized accounts are intercepted by the GM command framework; everything else is broadcast according to the chat channel's visibility rules.

Fields

Field Type Modifiers Description
ChatChannel u16 Chat channel enum from the retail protocol. Observed values: 41 = Party, 44 = Shout, 45 = Say, 46 = Tell, 47 = Self (used by the server to send system messages back to one player), 48 = Clan, 597 = Versus, 714 = Team.
Message string lensz=2, encoding=default Message text in the client's current encoding (CP932 for the JP retail client).