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StatusIcon

Namespace: ChannelToClient  ·  Opcode: 0x0195 (405)

Channel-to-client player status-icon update. Applies only to the client's own character — the "other player" variant uses a separate opcode (0x0196) that carries an entity id prefix. Body is two signed bytes: a flags byte (typically 0) and the icon id.

Fields

Field Type Modifiers Description
Flags s8 Flags byte. Always 0 in observed reference traffic; purpose unclear but reserved.
Icon s8 Status icon id. 0 = no icon; positive values correspond to distinct icons the client renders in its nameplate (busy, GM, away, etc).