StartGame¶
Namespace: LobbyToClient ยท Opcode: 0x0008 (8)
Lobby-to-client channel handoff reply. Tells the client which channel server to connect to and which session key to hand over when it gets there.
Fields¶
| Field | Type | Modifiers | Description |
|---|---|---|---|
SessionKey |
u32 |
โ | One-shot handoff key, always non-zero in the 31-bit range. The channel server validates it through IChannelSessionStore. |
Server |
string |
lensz=2, encoding=utf8 |
Channel server address as "host:port" (e.g. "127.0.0.1:14666"). |
ChannelId |
s32 |
โ | Numeric channel id the player is being routed to. |