Auth¶
Namespace: ChannelToClient · Opcode: 0x0003 (3)
Reply to the second-stage channel Auth handshake. A single unsigned 32-bit response code: 0 on success, 0xFFFFFFFF on failure.
Fields¶
| Field | Type | Modifiers | Description |
|---|---|---|---|
ResponseCode |
u32 |
— | 0 = auth succeeded, client may enter the main gameplay loop. 0xFFFFFFFF (or any non-zero value) = rejected; client will disconnect. |